Reel

Character Animation 2010 Demo Reel Character Rigging 2011 Demo Reel
Demo Reel Breakdown:

Scene 1(“The whole thing?!”)
Responsible for: Animation, Texturing, Lighting by Andy Runyon, Assisted in Rigging*, Cloud Model, Fig Leaf Model, Bishop Model Provided by Animation Mentor.

Scene 2(Baseball)
Responsible for: Animation, Texturing, Stadium Modeling, Rigging**, Stewie Model provided by Animation Mentor

Scene 3(Moonsault)
Responsible for: Animation, Texturing, Rigging** Max Model Provided by Peter Starostin and James Hunt.

Scene 4 (“Wait, what?”)
Responsible for: Animation, Lighting, Texturing, Assisted in Rigging*, Bishop Model Provided by Animation Mentor.

Scene 5(Atlas Stone)
Responsible for: Animation, Texturing, Rigging** Max Model Provided by
Peter Starostin and James Hunt.

Scene 6(Woodcutting)
Responsible for: Animation, Texturing, Lighting, Modeling(Bucket, tools, table, and wood models), Rigging**, Stewie Model and Building Structure model provided by Animation Mentor.

Scene 7(Hard Hat)
Responsible for: Animation, Texturing, Lighting, Modeling(Bucket, tools, clipboard), Rigging** , Stewie Model and Building Structure model provided by Animation Mentor.

*-Bishop was rigged for CINEMA 4D, mostly by Kai Pedersen with some contributions from me(mostly minor things).
**-Stewie was rigged for CINEMA 4D by me.

The Models belong to Animation Mentor, and the CINEMA 4D Rigs are only available for Animation Mentor Students/Alumni.

Breakdown:

-Mecha Scorpion was modeled by several people including David Alvarez, Sandi Dolšak and Magne Lauritzen.

-The Ottoman character modeled by Jim Talbot, clothing by Chris Niebel, textures by David Ward.

-Dog model created by Patrick Goski

-Hearse Model created by John Bair

-Pipeworks models created by me.

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