Thanks for the cineversity tutorial on the eyball interaction. It looks amazing and I want it sooo bad for my character. (you can see on my blog) However it doesnt work when I have a head joint binded to the mesh. The Weight Effector doesnt follow the mesh. when I rotate the joint. I can show you an example. Your CA seems to coming along nicely I may have some work for a C4D CA artist in the not too distant future.
I'm Bret. I'm an Alumni at Animation Mentor, and I work at MAXON. I like to animate and to make art. I also like Rugby, riding bikes, drinking beer, and blackjack.
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Hi Brett,
Thanks for the cineversity tutorial on the eyball interaction. It looks amazing and I want it sooo bad for my character. (you can see on my blog) However it doesnt work when I have a head joint binded to the mesh. The Weight Effector doesnt follow the mesh. when I rotate the joint. I can show you an example. Your CA seems to coming along nicely I may have some work for a C4D CA artist in the not too distant future.
Thanks man,
Gabriel