Archive for November, 2012

Howdy folks,

So a buddy of mine, offered my services to write a script. Someone I’ve worked with in the past, was looking for a script to temporarily disable the phong tags in a scene. So I wrote a little script to do this. Simple to use.

To use: You can either work with an object selected or have nothing selected. If you have some objects selected, then it will only work on those objects’ phong tag. If nothing is selected it will work on ALL phong tags. This stores the old value in a User Data on the phong tag. To restore the phong angles, hold SHIFT when you execute the script and it will restore back to the previous angle, and remove the user data. Enjoy!

StoreRestorePhong

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